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Weapon Tier System RevolutionKO

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Yuna

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27 May 2025
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Dear RevolutionKO Players,

In this thread we will be introducing our Tier System.
Our main reason for introducing the tier system is to make hard obtainable items feel worth to strive for.
Basically a small introduction & example. In RevolutionKO a Mirage Dagger +6 will not hit more than a Shard +5 even though the Mirage dagger has in practice 1 AP & 10 Poison Damage more.

Why you may ask?
Mirage Daggers are easier to obtain in game from Harpies, while Shards are harder to obtain drop wise & Mob wise from only Dark Mare.
We won't go too much into detail, to avoid exposing our tier system, but just keep in mind the harder the item is to obtain the more rewarded you will be.

We will share our Tier System Table down below:
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NOTE: +7 items will jump up one tier (As example Mirage Dagger +7 will be considered Tier 3, therefore Mirage Dagger +7 will be hitting more than +6 Shard in this instance) (+7 items are hard to obtain in our server, therefore we reward people upgrading to +7 with 1 Tier jump)
NOTE: TIER 6/7 Items will be considered Tier 5 until +6 (This is for balancing reasons)
NOTE: Later down the line adding an enchant to your weapon will also make it jump 1 tier.
 
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